Choose

Rewarding Users for their thoughtful Gifts

How can we create an engaging experience that centers on the act of gift-giving on Choose?

Choose

Product Designer

→ Led user research, and defined user personas around gifting psychology.

→ Built a recommendation system around giver–receiver profiles, using gifting psychology to guide smarter, more emotionally aligned product suggestions.

2 weeks sprint (2025)

Choose drops a curated list of new brands every single day on its app:
in 2025, gifts represented 40% of global purchases.

How can we create an engaging experience that centers on the act of gift-giving on Choose?

Before we get started: the full scope

KickoffUser Research
Data mining : Reading Articles & Thesis
Business Analysis : Understanding the Product
Topic Clustering
Research Objectives & Interview Guides
User Interviews
IdeationBenchmark
Mindmap
Crazy 8 Sessions
Effort/Impact Matrix
UI & PrototypingWireframing & visual design
Prototyping
User TestingTest objectives & protocol
User interviews & testing sessions
Synthesis: findings & insights
Iteration
Delivery

Research

People are rarely purely altruistic when giving gifts.

Before conducting interviews, we first took a look online on existing research.The Economist Andreoni gave extensive insights on givers*. Our research revealed that people are rarely purely altruistic when giving gifts — they balance genuine generosity with subtle ego-driven motives. Because our users are the givers*, the ones spending money, understanding this balance was key.

(*) We will identify two types of actors in this project: the giver (the person offering the gift - our users) & the receiver (the one receiving it).

Working Methods

1. Context Digging, Data Mining in Notion

2. Preparation of User interview guide

3. Conducting User Interviews

4. Organising Ideas on Figjam Post-its,

5. Listing Insights, and selections

User Research

User Research Objectives

Understand users’ reasoning & emotions
throughout the gift-giving journey.

Understand how ego influences
the gift-giving experience.

Our Panel

Our panel aligns with Choose’s primary user group women between 25 & 35 years old.

Victoria
33 years old
Nantes
Hortense
26 years old
Paris / Biarritz
Lucie
28 years old
Madrid
Lisa
27 years old
Paris
Sarah
33 years old
Paris
Insights

The deeper the bond, the more pleasure we find in investing time in the gift.

“When I think of the gift, I imagine the reaction 
of the person. If she’s happy, tearful, surprised, bingo. The gift becomes the ultimate banger.” 
- Lisa

→ The satisfaction lies in choosing the “right” gift according to their own standards.
→ Gift-giving may be demanding, but it’s not painful, it’s a moment rich with positive feelings.

Design Implications
We should design flows that make the search feel rewarding, not rushed, highlighting discovery, storytelling, and personal meaning.

Gift giving is a way to stand out in an environment.

“I don’t want to be associated with mainstream things, something too common.”
- Victoria

→ Givers want to have the best gift, throughout perceived reactions & emotions, and/or their own criteria of success.

Design Implications
The experience should help users avoid mainstream choices, offering curated, distinctive options that reflect individuality and taste.

The image projected through
the gift reflects the giver’s personality & traits

“I gift things I would want to receive.”
- Hortense

→ It embodies the qualities that the giver wants to project: empathy, fidelity, creativity, tastefulness…

Design Implications
The experience should highlight the giver’s identity in the selection process, reinforcing their self-image and ensuring the gift feels like a personal signature.

Reframing the Problem

How can we enhance the giver’s self-image, ensure they feel recognised & invested in the gifting experience on Choose?

Benchmark

What we liked on Co-Star

The app is content-rich, offering self-reflective tools,and opportunities for introspection.

What we liked on Spotify

The app is content-rich, offering self-reflective tools,and opportunities for introspection.

What we liked on
Voyageurs du Monde

The app is content-rich, offering self-reflective tools,and opportunities for introspection.

Working Methods

1. Crazy 8, Effort/Impact Matrix, Mindmap

Solutions: Our Features

The Gifting Curation

Design Goal

Enhance the giver’s self-image by starting the gifting journey with meaning, not merchandise.

Solution

A shopping flow inspired by premium editorial spreads where the first step is intention: the emotion the giver wants the recipient to feel.

By reframing the process around emotional storytelling, the giver’s role becomes that of a curator with taste and thoughtfulness.

What’s your gift language?

Design Goal

Give givers a personalised lens for choosing gifts that reflects and validates their identity.

Solution

A quiz that reveals each user’s Gift Language: the unique way they express generosity.

This approach prompts self-reflection while curating products that fit their personal style, ensuring they feel recognised in the process.

The Gift History

Design Goal

Keep the giver feeling recognised and proud long after the gift has been given.

Solution

A History and Data space that tracks past gifts, surfaces insights about giving patterns, and offers meaningful reflections on their generosity.

Working Methods

1. Preparation of User test guide, Conducting User Tests as Moderator and Observant.

2. Listing key learnings, Ways to clear out the pain points, and priorisations

Usability Test

Usability Test Objectives

Shopping Flow
Ensure the navigation is intuitive and enjoyable.

Quiz Gift Language
Test the usability of the format, Navigation throughout the flow, Assess appeal of the feature.

Gift History
Test clarity of information and measure the emotional impact of the feature.

Our Panel

We had difficulties finding our core users,
so even if they are all parents, most of them won’t support their children yet (age).

Louise
33 years old,Nantes
Elodie
32 years old,Brest
Margaux
33 years old,Montreuil
Marine A.
32 years old,Montpellier
Marine P.
34 years old,Lyon
Key Learnings

The Gift History feature is seen 
as a wonderful surprise by users,
and the experience felt rewarding to them.

“I find this so good, it makes me feel things, I absolutely love it” 
- Elodie

5/5 appreciated the feature, both in substance and presentation.


3/5 would like to see additional information, such as details of the gifts, budget saved, or the impact of their contributions.

The navigation wasn’t very clear, users had
a hard time finding the Main Editorial Inspiration page, then the more personalised flow, the Quiz.

“I always check the current brands and scroll. I thought everything was on the homepage.” - Marine A

3/5 had trouble finding 
the Inspiration page.

4/5 didn’t find 
the Gift Language Quiz.

Highlighting the giver works very well, the feedback is enthusiastic...

...But the experience must not overshadow the recipient, who remains central to the act of giving.

“Oh woooooow I love the idea”
- Elodie

4/5 didn’t understand
the point of answering a questionnaire about themselves, even though they liked the result.

4/5 would use the questionnaire regularly if it included more of the recipient’s perspective.

Iteration

A quiz that connects

Insight

4/5 users didn’t understand the point of answering a questionnaire about themselves, even though they liked the result. They wanted the recipient to feel more present in the flow.

Design Goal

Modified the quiz to connect both giver and receiver, framing it as a shared story rather than a solo self-reflection.

Expected Impact

Increase perceived relevance and emotional resonance, making the quiz feel more purposeful and encouraging completion.

A refined wording

Insight

Users responded positively to the giver’s role being highlighted, but the experience risked overshadowing the recipient.

Design Goal

Updated copy to include recipient-focused language while keeping the giver’s recognition central.

Expected Impact

Strengthen balance between self-image and empathy, ensuring the experience celebrates the act of giving as a shared emotional moment.

A smoother navigation

Insight

3/5 users had trouble finding the Inspiration page, 
and 4/5 didn’t find the Gift Language Quiz.

Design Goal

Reworked the information architecture and added multiple entry points to reduce friction.

Expected Impact

Improve discoverability of both shopping flows, leading to higher quiz participation and more product clicks.

Prototype

Success Metrics

Gift discovery conversion

→ % of users who click on a product
after seeing their results.

Multi-product purchase rate
→ % of quiz users who buymore than 1 gift.

Gift History page revisit rate
→ % of users who go back
to view a past gift they gave.